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Pennsic Information

Pennsic XLIV Youth Combat

GENERAL INFORMATION

All youths, ages 6 – 17 are invited to join us on the battlefield for the Pennsic Youth Combat Program

The divisions are:

Division 1: Ages 6 – 9; Division 2: Ages 10 – 13; Division 3: Ages 14 – 17 .

Youths who have been moved up a division, or held back, because of size, strength, or maturity, and youths from kingdoms with different age division, may participate in the division that is most appropriate based on their home kingdom authorization.

Youth Rattan - Division 4 combat is available for youths authorized in youth rattan combat in their kingdom of residence. 16 and 17 year olds, who are authorized to compete against other minors, but NOT authorized to fight adults, are welcome to participate. Proof of authorization must be provided to the marshal in charge before the youth will be allowed to participate in youth rattan practices.

LOANER GEAR - The Youth Combat program at Pennsic does not supply loaner gear.

AUTHORIZATIONS - Each Kingdom may elect to hold authorization sessions for Youth Combat during the week. Check at the Youth Combat administration tent for more information.

SERVICE - Youth combatants are expected to provide service at Pennsic. At a minimum, this will take the form of field sweeps for trash and water bottles in our own lists as well as the surrounding area.

VOLUNTEERS - We encourage parents and marshals in training to volunteer at the Youth Combat list.

Registration and Supervision

A parent/legal guardian must accompany their child/youth to the field and complete the registration process. To accommodate the growing number of youths attending Pennsic with a single parent, or with parents who are very active at Pennsic, the following parental presence rules will be in effect at the Youth Combat lists.

1. Division 1 participants must have a parent/guardian or other adult (age 18 or older, as designated by their parent/legal guardian) remain with them during Youth Combat sessions.

a. The parent/legal guardian must identify and introduce the responsible adult to the youth marshals in charge so that the youth marshals can confirm the parent-approved responsible adult designation and make sure that rapid contact information (cell phone numbers or two-way radio information) is documented on the youth combat sign-in forms.

b. The designated responsible adult is required to have the rapid contact information with him/her during the Youth Combat sessions.

c. Parents must repeat the above procedure if they decide to appoint additional or different responsible adults during the course of Pennsic.

2. Division 2: In accordance with the Pennsic Youth policies, participants under the age of 12 must be within voice range or in sight of a responsible adult or teenager while participating in Youth Combat. This encompasses the area immediately surrounding the Youth List Fields.

3. All Youth Combatants and their responsible parent/adult/teenager will sign-in with the marshals for each session. Even if a Youth Combatant has attended the morning session, a separate sign-in is necessary for the afternoon session.

Pennsic Youth Combat Background Check Policy

The marshals in charge of Youth Combat at Pennsic, as listed on the Pennsic staff list, must present proof of a current SCA background check before they can assume their roles at Pennsic. Additionally, the Background Check Policy applies to those marshals put in charge of the individual list fields for Divisions 1, 2, 3 and 4 and the youth combat administration tent.

Schedule

Youth Combat opens Thursday of Peace Week. Sessions are scheduled from 8–10:30 am and 3–5 pm daily. The last sessions will be Thursday of War Week. EXCEPTION: No session during Opening Ceremonies.

Evening programs will likely take place at YC. Check the Pennsic Guide or schedule board at Youth Combat.

TOURNAMENTS

Tournaments replace the regularly scheduled sessions.

Monday of War Week: 3–5PM, Youth Combat list. East/Middle Round-Robin Tournament

Tuesday of War Week: 2–5PM, Youth Combat list. Ealdormere Bear Pit Tournament

Wednesday of War Week 11AM–3PM. AEthelmearc Youth/Adult tourney is Battlefield event- not held at YC. YC may not hold a session following this event, check the YC schedule board.

PENNSIC XLIV, YOUTH COMBAT RULES OF THE LIST

1. No youth combat may occur without the presence of a warranted youth marshal.

2. The word “HOLD” is to be used by marshals, fighters, parents or spectators to stop combat activities when they see a problem. When witnessing a behavior, weapon or armor condition that is unacceptable or dangerous, “HOLD” is to be used.

3. Any combatant who refuses to obey the commands of the marshals shall be removed from the field.

4. Parents, guardians, mentors and other observers are expected to act with courtesy and behave in a responsible manner when in the list area.

5. Shields must be appropriate to the size, strength and control of the fighter. A fighter may be asked to demonstrate control with a shield if it appears to be too heavy or large to handle properly.

6. Shields may not be used as offensive weapons. NO contact between shield and the opponent’s body is allowed.

7. All combatants must present their Kingdom-issued authorization information to participate in youth combat tournaments and melees.

8. At no time shall there be tournament combat between different divisions.

9. “Death From Behind” conventions will not be used.

ARMOR AND WEAPONS STANDARDS

These are to comply with Society Youth Combat Rules with a few exceptions as noted below:

Exceptions:

Arms do not need to be covered by cloth.
Lanyards are no longer required on single handed weapons.

The East Kingdom rules (2015 and/or 2014) will otherwise meet or exceed (and are compatible with) the Society Rules. The weapon won't get failed for 1/2" foam instead of 3/8", etc.

Rules of Engagement

This section is a Clarification of Engagement at Pennsic, much the same as for adult heavy fighting.

Attacking an opponent from the rear who is not aware of your presence is unsafe and is strictly prohibited. The opponent must be made aware of your presence and intent by gaining engagement before you may strike him. You gain engagement by the following circumstances:

1. Eye contact has occurred with your opponent and the opponent has acknowledged you as a threat by reacting to you in some way (examples of which include, but are not limited to: nodding at you, making a defensive reaction to you, going on guard against you, or blocking a light blow).

2. If an opponent seems to be ignoring your attempts to attract his attention you may NOT proceed to attack him. He may simply have felt he was bumped by his own team, did not hear you, or may already be engaged. In such an instance, you may continue your attempts to gain engagement, as well as fouling his weapons or shield with your weapon or shield. This way, you gain the advantage of being to the rear without jeopardizing safety.

3. Deliberate refusal to engage an opponent is grounds to be removed from the battle.

4. Deliberately striking from behind without gaining engagement is likewise grounds for removal.

5. The marshals are encouraged to actively enforce these rules. Treat your opponents with safety and courtesy.

6. Fighters attempting to disengage from an opponent are considered engaged until they have passed beyond the length of their opponent’s weapon(s).

Okay, so there's the lot of it.

Actually, we were going to leave this space blank because a great cyclops is going to bust through your computer screen. He can only be defeated by a +8 Spatula of Doom or a dwarven +4 mind +3 agility PVC Sword covered with plumber's insulation.

So get to it. Cy's waiting.

TOP

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